An idle MMO that plays while you live your life.

Build a guild. Master every skill. Even while you're away.

A browser-based idle MMO RPG inspired by Melvor Idle and Idle Clans — mine, smith, fight, and trade in a living world. Built in the open by one developer. Now in closed alpha.

No download · Plays in your browser · Closed alpha

Best experienced on desktop.

See it in motion

A living world you can watch unfold — here's where the real screenshots will live.

Skills
Combat
Market

Living skill scenes

Watch your character mine, smith, and more in hand-crafted animated scenes — idle progression you actually want to look at.

A real player economy & guilds

Trade on a live player market and grow a guild alongside other players. A true MMO, not a lonely single-player idler.

Server-authoritative & fair

Every action is validated on the server. No pay-to-win, no cheating — a level playing field for everyone.

Built in the open, by one developer

Idle Guilds is an evolving closed alpha — rough edges expected, shipping often. You're not a customer here; you're shaping it. Here's exactly where things stand.

Done

  • Mining & Smithing skills
  • Melee combat
  • Player market
  • Companions
  • Accounts & offline progress

In progress

  • UI / UX polish pass
  • Combat screen redesign

Next

  • More skills & enemies
  • Guild systems
  • Steam page

Latest progress

  1. Closed alpha is open

    The first public closed alpha is live. Mine, smith, fight, and trade — and tell me what breaks. Every account is free.

  2. Combat & the player market landed

    Melee combat and a live player-driven market are in. Buy, sell, and gear up against real supply and demand.

  3. Skills with a heartbeat

    Mining and smithing now run on animated 'alive' scenes — progression you can sit back and watch.

Your guild is waiting.

No download · Plays in your browser · Closed alpha